11/21/2023 0 Comments Pinball hdIn the Advertisement Flyer - Front.zip and Advertisement Flyer - Back.zip Not all Zen tables have easy to find media so in some cases the fanart file will be identical to the Game Title above.Īdvertisement Flyers (front and back) for the physical tables: currently 28 as of. For others typically will be similar to fanart images but with various logos on image.įanart - Background (Fanart - Background.zip): about half are similar to the Game Title images but others are more "simple" with no Zen logos and less textual clutter. For physical tables the images are from backglass (non-stretched). Game Title (Screenshot - Game Title.zip): These are typically backglass type images. Game Select (Screenshot - Game Select.zip): Full Table View Gameplay (Screenshot - Gameplay.zip): Desktop View Screenshots (all 1920x1080 PNG format files): I have been playing around with another wheel format but only done one attached at end of this for Indy set. Tarcisio Style Wheels - Silver/Round (Box - Front - Reconstructed.zip). Grimm Tales was only table couldn't find a decent image. I also have about 25% of a video pack done but that may be awhile at this point and will release as separate download entry.Ĭlear Logos (Clear Logo.zip). I will update pack periodically as get time. Unfortunately, Zen only ever releases some media for their tables so you have to hunt and peck. Goal was to try to find high quality images. Screenshots and Fanart are all 1920x1080 and in PNG format. Media naming is formatted for ease of import assuming setup as noted below. Process, WaitClose, PinballHDCollection.The following includes media for Pinball FX. WinActivate, Pinball HD Collection ahk_class GPPBWndClass WinWait, Pinball HD Collection ahk_class GPPBWndClass, 20000 Run, "%SteamDirPath%\Steam.exe" -applaunch 448670 RegRead, SteamDirPath, HKCU, Software\Valve\Steam, SteamPath WaitBeforeActivate = 3500 before activating the windows if it's found increase if your game starts too slow on your system lower this value if your game loads and displays the main menu faster and you don't want to idle on main menu Run Before (Need to be compiled)-Start. Here is the script, you need to modify it and adapt to suit your own needs (mostly timeouts & keyboard keys) You can view a video of it in action here : Table parameters (exactly as written here always in lowercase): you will also need to start the game once normally from within steam to change the camera style to fixed instead of flyby and exit the game. You will also need to make sure the game is running in portrait mode before launching the launcher, i personally use irotate in a launch before and launch after script to do this. The script will remain running as long as the game is running, you can place the script anywhere you'd like. You also need to use this launcher script instead of the game's exe to launch the game. I will not provide an executable so you will have to compile the script yourself using autohokey and adapt where needed. I tried documenting the script a bit and you will need to change a few values depending on your system (like keyboard shortcuts remapping) and possibly the timeout value for launching the game and becomming visible. I found a way around it by using a different button than escape inside to send escape a few times so it first cancels input, then cancels the high score list then brings up the main menu (so 3x escape) and then pressing enter to play again so it works like a restart button. One last nasty thing the game has is high score entering screen, you can not input anything using the flipper buttons, the game only accepts Escape to cancel the dialog but this posed a problem as i also use escape with pinballx to quit a game. I also remapped keyboard controls as the game buy default comes with no keyboard remapping and no support for joypads as far as i'm aware (although you can use steam input remapping to make a joypad work by assigning keyboard keys to your joypad inside steam input config). The script works by accepting 1 (table) parameter and then it launches the games, waits for the game to become visible / active and then in the menu it will first move left about 16 times so i know i'm on the 1st table and then depending on the table parameter move right X Number of times to select the correct table.
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